Templar

Templars are former clergymen that have been secularized to answer directly to the King during the reign of King Rael. They became renown for their services during the War of the 2nd Succession where they fought fiercely in support of King Gliehel. Because of this, the Templars are given authority over all other military personnel by law during times of war.


ClassID
1016
ClassName
Char1_16
Job Tree
Warrior

Attributes

[Arts] Plate Mastery: Divine

* While equipped with 4 pieces of [Plate] armor, reduces Physical and Magic damage taken by 5% and decreases damage taken from [Holy] property attacks by 30%.

* Cannot be used simultaneously with [Arts] Leather Mastery: Animal Instinct


Skills

Battle Orders

Order the ally to get ready for battle.

The Final Damage of the party members nearby increases when activated.

The effect is removed when moving away from the caster and is not stacked with the effect of Advanced Orders. (The effect used at the last time remains)

Deactivated when the remaining SP is 0.

1 stage of [Uplift] is obtained when maintaining skill for 5 seconds. (Max. 3 stages)

* Uplift : Templar's attack skill is enhanced by stages.

Unlock 16 CD 5.0s Lv
0 / 10
+
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Consume 1% of the SP per second

Final Damage + CaptionRatio %

Battle Orders: Enhance
* Increases [Battle Orders]'s final damage increasing effects by 0.5% per attribute level
Mortal Slash

Gather the uplifted energy and attack by slashing the sword to the front.

Additional effect is added according to the Uplift stage.

When equipping the shield, 30% of the shield's physical defense will be added to the physical attack when the strike is accurately hit.

Unlock 16 CD 20.0s Lv
0 / 10
+
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Skill Factor SkillFactor % x 2

AoE Attack Ratio SkillSR

30% of the shield's Physical Defense added to the Physical Attack

Uplift Lv.1: Damage increases by 20% and ignore Defense by 15%

Uplift Lv.2: Damage increases by 60% and ignore Defense by 20%

Uplift Lv.3: Damage increases by 100% and ignore Defense by 25%

Mortal Slash: Enhance
* Increases the skill factor of [Mortal Slash] by 0.5% per attribute level
[Arts] Mortal Slash: Enhanced Upgrade
* Increases the Skill Factor of [Mortal Slash] by 1.25% per attribute level
Advanced Orders

Order the ally to charge.

The party members' Movement Speed increases and the Damage received decreases when nearby the caster at the time activated.

The effect is removed when moving away from the caster and is not stacked with the effect of Battle Orders. (The effect used at the last time remains)

Deactivated when the remaining SP is 0.

1 stage of [Uplift] is obtained when maintaining skill for 5 seconds. (Max. 3 stages)

* Uplift : Templar's attack skill is enhanced by stages.

Unlock 1 CD 5.0s Lv
0 / 10
+
-

Consume 1% of the SP per second

Movement Speed + CaptionRatio2

Damage received - CaptionRatio %

Number of [Advanced Orders: Bind] targets: CaptionRatio3

Advanced Orders: Bind
* Decreases Movement Speed of the enemies within the range while [Advanced Orders] is activated
Advanced Orders: Unity
* Increase the Evasion of allies instead of the Movement Speed by [skill level x 2]% when [Advanced Orders] is activated
Advanced Orders: Enhance
* Increases 'decrease in damage received by ally' effect by 0.5% per attribute level in [Advanced Orders] status
Flag of Morale

Summon a Flag and raise the morale of the allies. The minimum Critical Rate of the allies within the range increases.

1 stage of [Uplift] can be obtained per every 5 seconds within the Flag's range. (Max. 3 stage)

Only one flag can be summoned at a time.

* Uplift : Templar's attack skill is enhanced by stages.

Unlock 1 CD 30.0s Lv
0 / 10
+
-

Duration: 30 seconds

Ally's Minimum Critical Chance + CaptionRatio %

Flag of Morale: Enhance
* Increases [Flag of Morale]'s 'increase in ally's minimum critical rate' effect by 0.5% per attribute level
Flag of Vitality

Summon a Flag and boosts the allies. Recovers HP of the allies within the range at a certain interval.

1 stage of [Uplift] can be obtained every 5 seconds within the Flag's range. (Max. 3 stage)

Only one flag can be summoned at a time.

* Uplift : Templar's attack skill is enhanced by stages.

Unlock 31 CD 30.0s Lv
0 / 5
+
-

Duration: 10 seconds

HP Recovery: CaptionRatio % per 2 seconds

Flag of Revenge

Summon a Flag and lower the morale of the enemies. Enemies within the range receive continuous damage.

1 stage of [Uplift] can be obtained every 5 seconds within the Flag's range. (Max. 3 stage)

Only one flag can be summoned at a time.

* Uplift : Templar's attack skill is enhanced by stages.

Unlock 16 CD 30.0s Lv
0 / 10
+
-

Skill Factor: SkillFactor %

Duration: 30 seconds

Targets: CaptionRatio

Flag of Revenge: Enhance
* Increases the skill factor of [Flag of Revenge] by 0.5% per attribute level
[Arts] Flag of Revenge: Enhanced Upgrade
* Increases the skill factor of [Flag of Revenge] by 1.25% per attribute level
Mortal Wave

Gather the uplifted energy and attack the enemy in the frontal line by slashing the sword to the front.

An additional effect and range are added according to the Uplift stage.

Unlock 1 CD 30.0s Lv
0 / 5
+
-

Skill Factor SkillFactor %

AoE Attack Ratio SkillSR

Uplift Lv.1: Damage +50%

Uplift Lv.2: Damage +50% and attack range x2

Uplift Lv.3: Damage +50% and attack range x3

Mortal Wave: Enhance
* Increases the skill factor of [Mortal Wave] by 0.5% per attribute level
[Arts] Mortal Wave: Jab
* The number of [Mortal Wave]'s hit and the number of targets is fixed to 1
[Arts] Mortal Wave: Enhanced Upgrade
* Increases the Skill Factor of [Mortal Wave] by 1.25% per attribute level
Retribution

Gather the uplifted energy and summon an ancient defender. This Gives AoE damage to the enemies within range.

An additional effect is activated according to the uplift stage.

Unlock 31 CD 25.0s Lv
0 / 5
+
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Skill Factor SkillFactor %

Number of Targets SkillSR

Uplift Lv.1: Damage +20%

Uplift Lv.2: Damage +60%

Uplift Lv.3: Damage +100% and 2 seconds of Stun applied

Retribution: Enhance
* Increases the skill factor of [Retribution] by 0.5% per attribute level
[Arts] Retribution: Retention
* Leaves retention energy where the skill is cast for 10 seconds when casting [Retribution]
[Arts] Retribution: Enhanced Upgrade
* Increases the Skill Factor of [Retribution] by 1.25% per attribute level