Retiarius

Next to the Murmillo, the Retiarii have historically been the gladiators of the Kingdom's arena. They were formed around the 100th year of the gladiatorial matches and have always been a staple figure in these matches since their appearance. The Murmillo and Retiarii have influenced one another over the years of constant battle and it is said that it was the Retiarii that caused the Murmillo to start wearing their symbolic helmet.

The Retiarii use one-handed spears, daggers and nets to capture the enemy and disarm them.


ClassID
1020
ClassName
Char1_18
Job Tree
Warrior

Attributes

Retiarius: Determination

* Apply [Determination] buff to the character when there is an enemy within the nearby 100 area

* [Determination] can be stacked until 10 stacks, 2 stacks per second

* 1 [Determination] stack decreases per second when there isn't any enemy or 2 or more enemies nearby

* Final damage of Retiarius skill increases by 1% per 1 [Determination] stack


Skills

Pull Rete

Throw the rete at nearby enemies to pull them towards you and becomes unable to move for a certain time. Damage increases by ##% when the caster attacks the target with Retiarius skill.

Unlock 1 CD 30.0s Lv
0 / 5
+
-

Duration: 5 seconds

Number of Targets: CaptionRatio2

Rete: Daze
* Inflicts Silence for 3 sec on enemies affected by [Pull Rete]
Pull Rete: Enhance
* Increases [Pull Rete]'s one-handed spear damage increasing effect by 0.5% per attribute level
Throw Rete

Throw the rete within a designated range to immobilize the enemies trapped by it. Damage increases by ##% when the caster attacks the target with Retiarius skill.

Unlock 1 CD 30.0s Lv
0 / 5
+
-

Duration: 5 seconds

Number of Targets: CaptionRatio2

Rete: Daze
* Inflicts Silence for 3 sec on enemies affected by [Pull Rete]
Throw Rete: Pull Down
* Flying monsters affected by [Throw Rete] fall to the ground and take damage.
Throw Rete: Enhance
* Increases [Pull Rete]'s one-handed spear damage increasing effect by 0.5% per attribute level
[Arts] Throw Rete: Large Rete
* Doubles the range of Rete and target number
Dagger Guard

Grants the ability to block by dagger without a shield. Block applies additionally when receiving damage.

The buff is removed when the dagger becomes unequipped.

Unlock 1 CD 30.0s Lv
0 / 10
+
-

Additional block against incoming damage: + CaptionRatio %

Duration: 30 minutes

Dagger Guard: Enhance
* Increases [Dagger Guard]'s block increasing effects by 0.5% per attribute level
Dagger Guard: Deflect Projectiles
* The Block effect of [Dagger Guard] that activates when equipping dagger without the shield is removed. Additional evasion is applied. (only 60% of the effect is applied and the efficiency varies according to the number of daggers equipped)
Dagger Guard: Vital Protection
* Grants 0.25% chance to grant immunity per attribute level against all removable debuffs while [Dagger Guard] buff is active
Trident Finish

Pierce enemies all around and deal damage with your spear. Cannot evade when the target is under Rete debuff, Iron Hook, or Arrest.

Unlock 1 CD 20.0s Lv
0 / 15
+
-

Skill Factor: SkillFactor % x 2

AoE Attack Ratio: SkillSR

Trident Finish: Enhance
* Increases the skill factor of [Trident Finish] by 0.5% per attribute level
[Arts] Trident Finish: Enhanced Upgrade
* Increases the Skill Factor of [Trident Finish] by 1.25% per attribute level
Disarm

Attack enemies all around with the rete to temporarily decrease the target's Physical, Magic Defense. When the target is a character, removes the equipped shield in the first slot and become momentarily unable to equip a shield.

Unlock 16 CD 15.0s Lv
0 / 1
+
-

Physical, Magic Defense -15%

Targets: CaptionRatio

Duration: CaptionRatio2 seconds

Disarm: Remove Helmet
* Applies the effects of [Disarm] to helmets as well
[Arts] Disarm: Weapon
* [Disarm] skill disarms enemy's main slot weapon instead of enemy's shield.
Dagger Finish

Leap forward and stab the enemy with your dagger and apply [Slow] debuff to target for 2.5 seconds.

Unlock 16 CD 20.0s Lv
0 / 10
+
-

Skill Factor: SkillFactor % x 3

AoE Attack Ratio: SkillSR

Dagger Finish: Enhance
* Increases the skill factor of [Dagger Finish] by 0.5% per attribute level
[Arts] Dagger Finish: Enhanced Upgrade
* Increases the Skill Factor of [Dagger Finish] by 1.25% per attribute level
Blandir Cadena

Pierce twice, then brandish your spear to deal consecutive damage. Cannot evade when the target is under Rete debuff, Iron Hook, or Arrest.

Unlock 31 CD 50.0s Lv
0 / 5
+
-

Skill Factor: SkillFactor % x 5

AoE Attack Ratio: SkillSR

Blandir Cadena: Enhance
* Increases the skill factor of [Blandir Cadena] by 0.5% per attribute level
Blandir Cadena: Fatal Wound
* Deals additional damage and reduces the movement speed of targets attacked with [Blandir Cadena] in proportion to the number of hits received for 15 sec
[Arts] Blandir Cadena: Enhanced Upgrade
* Increases the Skill Factor of [Blandir Cadena] by 1.25% per attribute level