Shooting Star

Use your shield and sword to successively attack enemies. When the attack is accurate, adds your shield's physical defense to your physical attack.


ClassID
10506
ClassName
Rodelero_ShootingStar
OH
3
CD
25.0
SP
101
elements
None

Class
Rodelero
ClassLV
31
Max Lv
5
Stance
OneHandSwordShield OneHandSpearShield RapierAndShield
Riding
Can

Attributes

Shooting Star: Enhance

* Increases the skill factor of [Shooting Star] by 0.5% per attribute level

* +10% added increase at maximum level

Rodelero: Shield Attack

* Instead of nullifying the shield's defense, [Attribute level]*10% of Shield's physical defense is added to the Attack of [Targe Smash] / [Montano] / [Shield Bash] / [Shield Push] / [Shooting Star] by

* Calculated as a higher defense value between the first and second slot shield.

* When using the second slot, applied perfectly only when equipping 2 shields.

* (Ex: When the proportion of the Attack added is 10%, [Defense of first slot shield] * 5% + [Defense of second slot shield] * 5%)

[Arts] Shooting Star: Enhanced Upgrade

* Increases the Skill Factor of [Shooting Star] by 1.25% per attribute level

[Arts] Shooting Star: Violence

* 20% of Shield Physical Defense is added to [Shooting Star] Attack

* Strike time changed to 12

* Decreases Overheat from 3 to 1 time

* Number of enemy that can be targeted by [Shooting Star] skill is fixed to 1


Effect

- at lv

Skill Factor: SkillFactor % x 4

AoE Attack Ratio SkillSR

Minimum Critical Chance: 20%

Adds CaptionRatio % of the Shield's Physical Defense to Physical Attack