Use your shield and sword to successively attack enemies. When the attack is accurate, adds your shield's physical defense to your physical attack.
|OneHandSwordShield OneHandSpearShield RapierAndShield|
|Shooting Star: Enhance||
* Increases the skill factor of [Shooting Star] by 0.5% per attribute level
* +10% added increase at maximum level
|Rodelero: Shield Attack||
* Instead of nullifying the shield's defense, [Attribute level]*10% of Shield's physical defense is added to the Attack of [Targe Smash] / [Montano] / [Shield Bash] / [Shield Push] / [Shooting Star] by
* Calculated as a higher defense value between the first and second slot shield.
* When using the second slot, applied perfectly only when equipping 2 shields.
* (Ex: When the proportion of the Attack added is 10%, [Defense of first slot shield] * 5% + [Defense of second slot shield] * 5%)
|[Arts] Shooting Star: Enhanced Upgrade||
* Increases the Skill Factor of [Shooting Star] by 1.25% per attribute level
|[Arts] Shooting Star: Violence||
* 20% of Shield Physical Defense is added to [Shooting Star] Attack
* Strike time changed to 12
* Decreases Overheat from 3 to 1 time
* Number of enemy that can be targeted by [Shooting Star] skill is fixed to 1
Effect- at lv
Skill Factor: SkillFactor % x 4
AoE Attack Ratio SkillSR
Minimum Critical Chance: 20%
Adds CaptionRatio % of the Shield's Physical Defense to Physical Attack