
Shield Train
Rush ahead with your shield and push enemies forward. Then, strike the ground with your shield to gather the enemies in front of you. Gathered enemies become temporarily unable to move.
ClassID |
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11308 |
ClassName |
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Murmillo_ShieldTrain |
OH |
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2 |
CD |
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30.0 |
SP |
---|
108 |
elements |
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None |
Class | ||
---|---|---|
Murmillo |
ClassLV | ||
---|---|---|
31 |
Max Lv | ||
---|---|---|
5 |
Stance |
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OneHandSwordShield OneHandSpearShield RapierAndShield |
Riding |
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No |
Attributes
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Shield Train: Enhance |
* Increases the skill factor of [Shield Train] by 0.5% per attribute level * +10% added increase at maximum level |
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Murmillo: Shield Attack |
* Instead of nullifying the shield's defense, Shield's physical defense is added to the Attack of [Scutum Hit] / [Shield Train] / [Butterfly] / [Frenzied Burst] by [Attribute level]*10% * Calculated as a higher defense value between the first and second slot shield. * When using the second slot, applied perfectly only when equipping 2 shields. Only half applied when equipping one * (Ex: When the proportion of the Attack added is 10%, [Defense of first slot shield] * 5% + [Defense of second slot shield] * 5%) |
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[Arts] Shield Train: Enhanced Upgrade |
* Increases the Skill Factor of [Shield Train] by 1.25% per attribute level |
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[Arts] Shield Train: Secondary Shock |
* Damages an enemy in a certain range per 0.5 seconds for 1.5 seconds after rushing to the [Shield train] *Changes Overheat to 1 time |
Effect
- at lvSkill Factor: SkillFactor % x2
Adds CaptionRatio2 % of the Shield's Physical Defense to Physical Attack
Targets: CaptionRatio
Unable to move for 3 seconds