Martinete

Jump high and hit the floor, damaging the surrounding enemies.

Other than some monsters, the skill activates by holding the target and the target is stunned for a moment after the blow.

Raid boss monsters or boss monsters of certain contains can not be held but receives the same blow, and the target can not move for a while after receiving the blow due to [Groggy]. The target becomes immune to [Groggy] for a moment after the [Groggy] buff is removed.

Martinete can not be evaded or blocked after being targeted (enemy who is held or became the target of [Groggy]).

{#600000}※ Skill activates automatically when entering a certain command after stacking 5 [Combination] buff.(All [Combination] buff is consumed)

※ Skill may not activate when there aren't any enemies nearby after entering the command. If the skill does not activate or the command is canceled, the number of [Combination] stack decreases to 2.


ClassID
12207
ClassName
Luchador_Martinete
OH
0
CD
0.0
SP
150
Elements
None
Type Attack
Strike,Physical

Class
Luchador
ClassLV
31
Max Lv
5
Stance
All
Riding
No

Attributes

Martinete: Enhance

* Increases the skill factor by 0.5% per attribute level

* +10% added increase at maximum level

[Arts] Martinete: Enhanced Upgrade

* Increases the skill factor of [Martinete] by 1.25% per attribute level


Effect

- at lv

Skill Factor SkillFactor % x 6 times

AoE Attack Ratio SkillSR

[Stun] duration 3 seconds or

[Groggy] Duration 10 seconds

(Immune for [Duration*3] seconds after [Groggy] is over)